
Webucator offers Flash training in two formats:
When you register for one of our instructor-led online Flash classes, we send you a computer headset*, the courseware for class, and some other goodies. At the time of class, you simply put on your headset and log in to our web conferencing software. You can hear everything the instructor says, see the complete presentation, and ask questions at any time. Classes are small, generally 2-6 students, full of hands-on exercises, and are never cancelled due to low enrollment.
To have a Webucator representative contact you, click here.
In this Adobe Flash training class, students receive a solid introduction to Flash CS3.
In this intermediate Flash training course, students will build upon their existing Flash skills to learn to create more advanced and dynamic Flash applications by integrating ActionScript and using some of Flash's more advanced features.
This ActionScript Training class teaches students how to program in ActionScript 3.0 to make Flash sites more interactive and dynamic.
This is a webinar for students who have taken our Introduction to Flash class in the past. It provides a basic introduction to ActionScript. Depending on the number of students enrolled, the webinar will take anywhere from 1-2 hours.
In this Adobe Flash CS4 training class, students receive a solid introduction to Flash CS4.
In this intermediate Flash training course, students will build upon their existing Flash skills to learn to create more advanced and dynamic Flash applications by integrating ActionScript and using some of Flash's more advanced features.
In this Macromedia Director training course, students work through a series of project-based, hands-on tutorials to introduce you to every aspect of interactive content creation with Director MX 2004. As you work your way through the four major projects--a portfolio presentation, a training log (which employs an interactive calendar), a 2D game, and a 3D puzzle game--you'll cover topics ranging from setting up the interface to getting interactive, adding video, using MIAWs, packaging your projects for distribution, creating game assets, producing models, and more. Also covered are all of Director MX 2004's newest features: cross-platform publishing, Flash integration, and more.
For private groups of three or more, Webucator offers completely customizable and cost-effective Flash classes delivered at your offices or a location near you. Our Flash courses are listed below.
To have a Webucator representative contact you, click here.
In this Adobe Flash CS4 training class, students receive a solid introduction to Flash CS4. More...
In this intermediate Flash training course, students will build upon their existing Flash skills to learn to create more advanced and dynamic Flash applications by integrating ActionScript and using some of Flash's more advanced features. More...
This ActionScript Training class teaches students how to program in ActionScript to make Flash sites more interactive and dynamic. More...
In this comprehensive Adobe Flash training class, students receive a comprehensive introduction to Flash MX CS4 and to ActionScript. More...
This course is for Flash developers who wish to learn to create sophisticated scalable Flash applications using ActionScript 3.0. It focuses on using object-oriented programming rather than using procedural programming, which was typical of ActionScript 1.0 application. The ActionScript 3.0 course assumes some programming experience. It is less hands-on and more high-level than most of Webucator's courses. More...
In this Macromedia Director training course, students work through a series of project-based, hands-on tutorials to introduce you to every aspect of interactive content creation with Director MX 2004. As you work your way through the four major projects--a portfolio presentation, a training log (which employs an interactive calendar), a 2D game, and a 3D puzzle game--you'll cover topics ranging from setting up the interface to getting interactive, adding video, using MIAWs, packaging your projects for distribution, creating game assets, producing models, and more. Also covered are all of Director MX 2004's newest features: cross-platform publishing, Flash integration, and more. More...
When you register for one of our instructor-led online Flash classes, we send you a computer headset*, the courseware for class, and some other goodies. At the time of class, you simply put on your headset and log in to our web conferencing software. You can hear everything the instructor says, see the complete presentation, and ask questions at any time. Classes are small, generally 2-6 students, full of hands-on exercises, and are never cancelled due to low enrollment.
To have a Webucator representative contact you, click here.
In this Adobe Flash training class, students receive a solid introduction to Flash CS3.
In this intermediate Flash training course, students will build upon their existing Flash skills to learn to create more advanced and dynamic Flash applications by integrating ActionScript and using some of Flash's more advanced features.
This ActionScript Training class teaches students how to program in ActionScript 3.0 to make Flash sites more interactive and dynamic.
This is a webinar for students who have taken our Introduction to Flash class in the past. It provides a basic introduction to ActionScript. Depending on the number of students enrolled, the webinar will take anywhere from 1-2 hours.
In this Adobe Flash CS4 training class, students receive a solid introduction to Flash CS4.
In this intermediate Flash training course, students will build upon their existing Flash skills to learn to create more advanced and dynamic Flash applications by integrating ActionScript and using some of Flash's more advanced features.
In this Macromedia Director training course, students work through a series of project-based, hands-on tutorials to introduce you to every aspect of interactive content creation with Director MX 2004. As you work your way through the four major projects--a portfolio presentation, a training log (which employs an interactive calendar), a 2D game, and a 3D puzzle game--you'll cover topics ranging from setting up the interface to getting interactive, adding video, using MIAWs, packaging your projects for distribution, creating game assets, producing models, and more. Also covered are all of Director MX 2004's newest features: cross-platform publishing, Flash integration, and more.