
This Core Java class is delivered for private groups onsite at your offices or a location of your choice. It can also be delivered via the Internet for geographically distributed staff.
Click here for our public Core Java classes
This course seeks to develop, for the experienced Java programmer, a strong, shared vocabulary of design patterns and best practices. The course begins with a discussion of how to recognize and apply design patterns - that is, how to incorporate pattern awareness into one's own analysis, design, and implementation practices. The main body of the course focuses on the Gang of Four design patterns, with a chapter each on creational, behavioral, and structural patterns. Classroom time is about evenly split between discussion, group design exercises, and coding labs to reinforce finer points of important patterns.
This is not a patterns catalog: it is as much a study of how to "think in patterns" as it is an introduction to several of the most important patterns. Students will be challenged to bring their own previous development experience to the discussion, to see the patterns in everyday design and coding solutions. The course puts more emphasis on some patterns than others. We believe that students will be better served by going into a few patterns in depth, with lively discussions of several others, than by following a regular routine of discussion and examples over every GoF pattern.
The course software also includes an optional overlay of workspace and project files to support use of the Eclipse IDE in the classroom. (This requires that the instructor be experienced in use of Eclipse and able to walk students through basic tasks in the IDE.)
This revision of the course targets the 5.0 version of the Java language and Core API. Students with Java 1.4 experience should find all of the concepts and most of the example and lab code accessible. (A few examples that involve the Collections API are necessarily heavy on generic types, and this may require some additional support from the instructor.)
Experience in the following areas is required:
In addition to a comprehensive set of materials, including course notes and all the programming examples, each student will also receive a one-year subscription to Webucator's online reference library, which contains hundreds of the most current electronic technology books - a $149.95 per student value.
Click here for technical requirements and setup instructions