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◊ PUBLIC CORE JAVA TRAINING
Watch a 3-minute presentation
on our live instructor-led
online classes

How about taking a class directly from your home or office with a live instructor?
When you register for one of our instructor-led online Core Java classes, we send you a computer headset, the courseware for class, and some other goodies. At the time of class, you simply put your headset on and log in to our web conferencing software. You can hear everything the instructor says, see the complete presentation, and ask questions at any time. Classes are small, generally 2-6 students, full of hands-on exercises, and are never cancelled due to low enrollment.

To have someone contact you about our instructor-led online classes, please fill out the form below. We will also email you a class schedule and pricing.

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Introduction to Java Training (5 days)


Classes for individuals are delivered via the Web by a Webucator instructor over a live web conference. For more information on how these classes are delivered click here or call us toll free at 877-932-8228.

Click here for our private onsite Core Java classes

Date Range Price Register
January 19-23, 2009
(Start time: 10:00 AM ET)
$2,095.00
February 16-20, 2009
(Start time: 10:00 AM ET)
$2,095.00
March 16-20, 2009
(Start time: 10:00 AM ET)
$2,095.00
April 20-24, 2009
(Start time: 10:00 AM ET)
$2,095.00
May 18-22, 2009
(Start time: 10:00 AM ET)
$2,095.00
June 15-19, 2009
(Start time: 10:00 AM ET)
$2,095.00
You may also register by calling 1-877-932-8228.

Introduction to Java Programming Course Overview

This Java training course is intended for students without an extensive programming background. It covers most Java syntax elements, concentrating on fundamental and universally useful elements, while providing an overview of many more advanced elements. Students will learn to write useful Java classes, applying Object-Oriented concepts such as inheritance, and create Java programs that work with these classes.

The class introduces the concept of objects as one of the first topics, in order that the later concepts are covered with an OO perspective. The class is based on Java 1.5 and 1.6, but most concepts would apply in 1.4 as well.

Trademarks used: Java® |

Introduction to Java Programming Course Goals

  • Learn how Java works.
  • Understand the "write once, run anywhere" concept.
  • Understand and learn how to create basic Java objects.
  • Learn how to implement flow-control concepts in Java.
  • Understand Java's package concept and create packages of Java classes.
  • Understand Java arrays and write code to create and use arrays.
  • Learn how to write Java classes using inheritance.
  • Learn how to create and use interfaces.
  • Understand and use the concept of polymorphism in an application
  • Understand how Java's exception-handling mechanism works and learn how to apply exception-handling to Java applications.
  • Understand and use inner classes.
  • Learn how to use elements from the Java API library, including the Collections classes.

Introduction to Java Programming Course Prerequisites

Experience in the following areas is required:

  • Some prior programming experience in a procedural or object-oriented language.

Introduction to Java Programming Course Outline

  1. Java Introduction
    1. Conventions in These Notes
    2. The Java Environment - Overview
    3. Writing a Java Program
    4. Obtaining The Java Environment
    5. Setting up your Java Environment
    6. Creating a Class That Can Run as a Program
      1. The main() Method
    7. Useful Stuff Necessary to go Further
      1. System.out.println()
    8. Using the Java Documentation
  2. Java Basics
    1. Basic Java Syntax
      1. General Syntax Rules
      2. Java Statements
      3. Blocks of Code
      4. Comments
      5. Variables
    2. Data
      1. Primitive Data Types
      2. Object Data Types
      3. Literal Values
      4. Constants and the final keyword
    3. Mathematics in Java
      1. Expressions
      2. Operator Precedence
      3. Multiple Assignments
      4. Order of Evaluation
      5. Bitwise Operators
      6. Compound Operators
      7. Expressions that Mix Data Types: Typecasting
    4. Creating and Using Methods
      1. Creating Methods
      2. Variable Scope
  3. Java Objects
    1. Objects
      1. Object-Oriented Languages
      2. Object-Oriented Programs
      3. Encapsulation
      4. Creating and Using an Instance of an Object
      5. References
      6. Defining a Class
      7. Java Beans
      8. Constructors
      9. Method Overloading
      10. The this Keyword
      11. static Elements
      12. Garbage Collection
      13. Java Packages
      14. Dealing with Keyboard Input
    2. String, StringBuffer, and StringBuilder
    3. Creating Documentation Comments and Using javadoc
      1. Javadoc Comments
  4. Comparisons And Flow Control Structures
    1. Controlling Program Flow
      1. Boolean-Valued Expressions
      2. Complex boolean Expressions
      3. Simple Branching
      4. Two Mutually Exclusive Branches
      5. Nestedif... elseStatements - Comparing a Number of MutuallyExclusive Options
      6. Comparing a Number of Mutually ExclusiveOptions - The switchStatement
      7. Comparing Objects
      8. Conditional Expression
      9. while and do. . .while Loops
      10. for Loops
    2. Additional Loop Control: break and continue
      1. Breaking Out of a Loop
      2. Continuing a Loop
    3. Classpath, Code Libraries, and Jar files
      1. Using CLASSPATH
      2. Creating a jar File (a Library)
  5. Arrays
    1. Arrays
      1. Defining and Declaring Arrays
      2. Instantiating Arrays
      3. Initializing Arrays
      4. Working With Arrays
      5. Array Variables
      6. Copying Arrays
      7. Arrays of Objects
    2. Enhanced for Loops - the For-Each Loop
    3. Multi-Dimensional Arrays
      1. Multidimensional Arrays in Memory
      2. Example - Printing a Picture
    4. Typecasting with Arrays of Primitives
  6. Inheritance
    1. Inheritance
      1. Payroll with Inheritance
      2. Derived Class Objects
    2. Polymorphism
      1. Inheritance and References
      2. Dynamic Method Invocation
    3. Creating a Derived Class
      1. Inheritance and Access
      2. Inheritance and Constructors - the super Keyword
      3. Derived Class Methods That Override Base Class Methods
      4. Inheritance and Default Base Class Constructors
      5. The Instantiation Process at Runtime
    4. Example - Factoring Person Out of Employee and Dependent
    5. Typecasting with Object References
      1. Typecasting, Polymorphism, and Dynamic Method Invocation
      2. More on Overriding
      3. Object Typecasting Example
      4. Checking an Object's Type: Using instanceof
      5. Typecasting with Arrays of Objects
    6. Other Inheritance-Related Keywords
      1. abstract
      2. final
    7. Methods Inherited from Object
  7. Interfaces
    1. Interfaces
    2. Creating an Interface Definition
    3. Implementing Interfaces
      1. Implementing Interfaces - Example
    4. Reference Variables and Interfaces
      1. Calling an Interface Method
    5. Interfaces and Inheritance
    6. Some Uses for Interfaces
      1. Interfaces and Event-Handling
      2. Interfaces and "Pluggable Components"
  8. Exceptions
    1. Exceptions
      1. Handling Exceptions
      2. Exception Objects
    2. Attempting Risky Code - try and catch
    3. Guaranteeing Execution of Code - the finally Block
    4. Letting an Exception be Thrown to the Method Caller
    5. Throwing an Exception
    6. Exceptions and Inheritance
      1. Exception Class Constructors and Methods
    7. Creating and Using Your Own Exception Classes
    8. Rethrowing Exceptions
    9. Initializer Blocks
      1. Static Initializer Blocks
      2. Assertions
  9. Inner Classes
    1. Inner Classes, aka Nested Classes
      1. Inner Class Syntax
      2. Instantiating an Inner Class Instance from Within the Enclosing Class
      3. Inner Classes Referenced from Outside the Enclosing Class
      4. Working with Inner Classes

Introduction to Java Programming Course Materials

Each student will receive a comprehensive set of materials, including course notes and all the programming examples.

Introduction to Java Programming Course Technical Requirements and Setup Instructions

Click here for technical requirements and setup instructions

Java® and all Java-based marks are trademarks or registered trademarks of Sun Microsystems, Inc. in the U.S. and other countries.
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